A miraculous true-life Second World War survival story that is being featured on the BBC's ONE SHOW (The show attracts on average a daily audience of 5 million viewers) with a ten minute dramatised documentary to be broadcast in early October 2018.
It's time to set the record straight about Steven Avery. The full record - including evidence never before revealed - makes his guilt clear. The Netflix series Making a Murderer quickly became a huge hit, with over 19 million viewers in the US in the first 35 days. The series left many viewers with the opinion that Steven Avery - a man falsely imprisoned for almost 20 years on a rape charge - was railroaded into prison a second time by a corrupt police force and district attorney's office. Viewers were outraged, and hundreds of thousands demanded a pardon for Avery. The chief villain of the series: Ken Kratz, the special prosecutor who headed the investigation and prosecution. Kratz's later misdeeds - prescription drug abuse and sexual harassment - cemented his guilt in the minds of the viewers. This book tells what you don't know. Making a Murderer raised convincing doubts about Avery's guilt. But now Ken Kratz puts those doubts to rest with Avery: The Case Against Steven Avery and What Making a Murderer Gets Wrong. In it, Kratz demonstrates how the Netflix series leaves out critical evidence, including bombshell facts known only to him. Avery systematically erases the uncertainties introduced by the series, confirming once and for all that Steven Avery is guilty of the murder of Teresa Halbach. What's more, Kratz even provides online access to detailed evidence so listeners can explore every aspect of the case - the largest criminal investigation in Wisconsin history. Avery tells the full story of the investigation, filled with details and insights unknown to the public. Then Kratz candidly addresses the aftermath. He openly discusses his struggle with addiction and the disturbing behaviors he engaged in, which led him to lose everything: his job, his wife, his house, his car, and his reputation. While our indignation at the injustice of Steven Avery's first imprisonment makes i 1. Language: English. Narrator: Bradley Hayes. Audio sample: http://samples.audible.de/bk/adbl/027586/bk_adbl_027586_sample.mp3. Digital audiobook in aax.
Experience another series of five mind-blowing party video games developed by the Jackbox Games, that you can enjoy with your friends available for Windows, Mac OS and Linux. The game also offers the connection to streaming platforms so streamers can play together with their viewers. Most of the games in the pack require only one person to own the game, which means that if you play locally, all the players can see the game through your computer, and if you are playing with your online friends or with the audience, the game can be viewed through streaming services. In most cases, the games support up to 8 players, but anyone who joins through the special code becomes the viewer and can actively participate in determining the winner by submitting votes. All games support up to 10,000 viewers playing along.Party Pack 3 includes five gamesQuiplash 2 - The point of the game is to finish up statements in the most humorous way possible by entering a word. The game now features new prompts, which raises the level of creativity.Guesspionage - In this game, you have to guess the percent results of certain surveillance prepared by the developers - the closer you are, the more points you receive. Additionally, other players judge if your result was higher or lower from the real one, and those who guessed right, receive bonus points.Trivia Murder Party - here you have multiple trivia questions but if you get the answer wrong, you have to fight for your life in mini-games. If you won’t survive you become a ghost that can still participate, however, this time your mission is to make the game more difficult for the remaining players.Tee K.O. Come up with the best T-shirt idea by combining your drawing skills with slogans to beat your opponents! After each participant finishes creating their t-shirt, each person ant the viewers get to choose which one they liked the most. The one with the most points wins the competition.Fakin’ It -In this game, players receive a task on their mobile phones to complete like rising a hand when prompted. However, one of the participants receives no instructions, which means he is the ‘faker’. This player has to blend in with the actions of the other players, so they do not point at him when the time comes to choose the faker.ReceptionThe third installment of the Jackbox Party will definitely satisfy the fans of the two previous versions as well as the new players that want to try to challenge their minds and cunningness. Additionally, the games prove to be some of the best interactive experiences for the audience on streaming platforms.You can buy this pack on our marketplace from sellers for less than in regular or digital stores.
Erscheinungsdatum: 28.11.2005, Medium: Taschenbuch, Einband: Kartoniert / Broschiert, Titel: Why TV Is Not Our Fault, Titelzusatz: Television Programming, Viewers, and Who's Really in Control, Autor: Meehan, Eileen R., Verlag: Rowman & Littlefield Publishers, Sprache: Englisch, Schlagworte: PERFORMING ARTS // Television // History & Criticism, Rubrik: Theater // Ballett, Film, Fernsehen, Seiten: 154, Informationen: Paperback, Gewicht: 234 gr, Verkäufer: averdo
Medium: Taschenbuch, Einband: Kartoniert / Broschiert, Titel: Entwicklung eines 3D-Reality-Viewers für geowissenschaftliche Daten, Titelzusatz: Implementierung für Androidplattformen, Autor: Dittrich, André, Verlag: AV Akademikerverlag, Sprache: Deutsch, Rubrik: Informatik, Seiten: 96, Informationen: Paperback, Gewicht: 159 gr, Verkäufer: averdo
Layers of Fear is a first-person perspective psychological horror PC game, developed by Bloober Team and published by Aspyr. The game blends the elements of exploration, collecting visual clues and story-driven gameplay. In LoF, the player becomes an artist, who tries to complete his masterpiece. As he moves around his studio looking for inspiration, the reality bends around him slowly driving him mad.GameplayThe gameplay of LoF is based on exploration and the slow discovery of plot elements. The player observes the action from the first-person perspective, as they walk through the halls of the artist’s studio. The reality seems to be warping around them, amplifying the atmosphere of uneasiness. Jumpscares, scattered here and there in the game world, add to already terrifying experience. To progress through the game, the player must collect items, with which the Artist will be able to complete his masterpiece. Layers of Fear includes challenging puzzles, which require the player to locate clues within the game’s environment.Story in Layers of FearThe masterpiece – a dream of all painters. A sight to behold forthe viewers, a priceless treasure for collectors, the Artist’s soul captured in the canvas. You are that artist. You return to your studio to create your opus magnum, your best work to date. Your work until now was met with critical acclaim, but there was something missing, something you can’t quite put your finger on. That’s why this one is so important. This is the one they’ll remember you by. As you continue to paint, the world might bend around you, your sanity might slip, past blend with the present. But no matter! For what is sanity, when eternal fame is at stake?ReceptionLayers of Fear received favorable reviews from the critics and player alike.Reviews praised the plot of the game, evoking the psychological horror atmosphere, and the setting which challenged the player’s sense of orientation with a constantly changing layout. Critics considered LoF one of the most terrifying games in history, a perfect title for the fans of horror and good storytelling.
The modern yearning for vintage and classical design work is well-documented in Retro Graphics, an in-depth exploration of diverse applications of retro elements in modern graphic design. Masterful retro design evokes the best part of a time or era, inspiring a sense of nostalgia in viewers or consumers not for what really was, but for what ideally could have been; Retro Graphics will show both design enthusiasts and professionals exactly how this can be done.
When a retired academician witnesses a lovely young woman snatched off the street, he is unsatisfied by the police response and vows to find her on his own. She has been kidnapped and held prisoner by a married couple who have started an exclusive website, named "What Comes Next,” on which viewers can watch, in real time, what befalls their victims. What befalls the pretty teenager at the hands of the depraved couple, as thousands follow every moment of her nightmare, provides one of the most terrifying novels of the year.
Erscheinungsdatum: 08.02.1999, Medium: Taschenbuch, Einband: Kartoniert / Broschiert, Titel: An analysis of 'Product Placement' as a strategic communication instrument, Titelzusatz: With particular regard to its effects on viewers of cinema and television film, Autor: Knöppel, Michael, Verlag: Diplom.de, Sprache: Englisch, Rubrik: Wirtschaft // Werbung, Marketing, Seiten: 144, Informationen: Paperback, Gewicht: 217 gr, Verkäufer: averdo
A cultural phenomenon for a decade, Friends ranked in the top ten for every year of its original run, an accomplishment unmatched by any other scripted series. And more than twenty-five years since its theme song promised "I'll be there for you," Rachel, Monica, Phoebe, Joey, Chandler, and Ross are still entertaining audiences around the world. As the characters maneuvered their ways through dating, love, and the occasional conflict, their loyalty to each other remained steadfast. In Friends: A Cultural History, Jennifer C. Dunn explores why the show immediately took hold of viewers and how the series remained must-see TV for so long. Dunn examines the cultural landscape that allowed a show not centered on traditional sitcom norms of family and career to become such a critical and commercial success. The author also addresses how the show's complicated depictions of gender roles and class distinctions-as well as its lack of ethnic diversity-did not detract from its popularity. In addition to exploring memorable plotlines, cherished moments, and the quirks of the principal players, this book analyzes the show's enduring cultural relevance. Featuring a discussion of the show's 25 best episodes, Friends: A Cultural History offers an engaging look at the series that has resonated with generations of television viewers.
Erscheinungsdatum: 01.04.2010, Medium: Buch, Einband: Gebunden, Titel: Television and Its Viewers, Autor: Shanahan, James // Shanahan, Jim // Morgan, Michael, Verlag: Cambridge University Press, Sprache: Englisch, Schlagworte: PERFORMING ARTS // Television // General, Rubrik: Theater // Ballett, Film, Fernsehen, Seiten: 284, Informationen: HC gerader Rücken kaschiert, Gewicht: 593 gr, Verkäufer: averdo